A Note About AI and Nemesis Protocol
Hello Champions,
I created Nemesis Protocol because I was tired of stories where catastrophe inevitably brings out the worst in us. Call me naive, but I think humanity deserves more credit than that.
The world of Nemesis Protocol is broken, but humanity isn’t. People survive, rebuild, create new communities, and still aspire to a better tomorrow. But people are people: they don’t all believe in the same thing or agree that there is only one way forward. That’s where conflict arises in this new world. Those competing visions of what humanity should become are at the heart of Nemesis Protocol.
Artificial intelligence represents complex and legitimate issues for artists, developers, and creative industries, and we believe those concerns deserve serious consideration. Nemesis Protocol uses AI-assisted tools in its development, and we want to be transparent about that.
Nemesis Protocol is an independently developed game created with extremely limited resources. AI has made it possible to prototype artwork, build software, test mechanics, and develop a world at a scale that would otherwise be financially out of reach for a small developer.
The ideas, characters, mechanics, stories, and creative direction behind Nemesis Protocol remain the product of human creativity and human decisions. AI is a tool that has helped make those ideas achievable.
We believe emerging technology can lower barriers and give independent creators opportunities once reserved for well-funded studios. As Nemesis Protocol grows, we hope to expand the number of artists, developers, and other creative professionals involved in bringing this world to life. For now, we are proud of what a small developer with a big idea can build with the tools available today.
We hope you’ll join us on this journey as we, too, try to become what we aspire to be.
Thank you for your support.
The World Is What You Remake Of It.
Mitch Ross
Creator, Nemesis Protocol